

There are other convenient and fun ways to customize matches, too. I love how you never know how long a game will go when facing off with a new opponent, but if you’re not keen on the idea of neverending matches, Nidhogg 2 lets you set time limits that, if met, will roll into a sudden death, single-screen duel to determine the victor. New weapons up the stakes and force players to adapt in interesting ways. Another match might last 10 or 20 minutes, a desperate push-and-shove of clashing blades and flying swords that would often attract a small crowd of spectators around the office.
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One of us might get lucky, land a series of perfect divekicks, and leap or roll our way to the finish line. I could hop into a match with a friend or co-worker that would end in a single, frantic minute. The most thrilling part about Nidhogg 2 is that no single game is the same.

Nidhogg 2 is a local multiplayer game at its heart, and that’s where I spent most of my 10 hours with it so far. It only takes about 20 minutes to stab and slash your way through arcade mode, but its AI opponent, which gradually becomes more aggressive and employs new behaviors and playstyles in the later face-offs, serves as a good warmup session.
